Chess
Interactive Chess Game Implementation
A fully functional chess game implementation featuring complete chess rule validation, move suggestions, special chess moves like en-passant and castling, and game state detection including checkmate and stalemate recognition. Developed using vanilla JavaScript with a focus on clean architecture and intuitive user experience.

Overview
The Chess project is a browser-based chess game implementation that allows players to play chess against each other or practice moves by themselves. The game ensures that all chess rules are properly enforced, including special moves and win/loss/draw conditions.
Developed as a passion project stemming from a lifelong interest in chess, this implementation uses JavaScript, HTML, and CSS to create a fully functional and interactive chess experience without relying on any external libraries or frameworks. The game provides visual indicators for possible moves and enforces all chess rules to ensure a proper playing experience.
Key Features
Complete Chess Rules Implementation
Enforces all standard chess rules with comprehensive move validation for each piece type, ensuring that players can only make valid moves according to official chess rules.
Move Suggestions
Visual indicators show all possible valid moves when a piece is selected, with different indicators for empty spaces (dots) and opponent pieces that can be captured (circles).
Special Move Recognition
Implements special chess moves including castling (kingside and queenside), en-passant captures for pawns, and pawn promotion with selection interface for piece upgrades.
Game State Detection
Automatically detects and announces checkmate (win/loss), stalemate (draw), and other game-ending conditions, providing visual and audio feedback to players.
Check Validation
Prevents moves that would leave or place the player's king in check, enforcing the rule that a player must move out of check when their king is threatened.
Interactive UI
Features drag-and-drop piece movement, turn indicators, invalid move prevention with visual and audio feedback, and an intuitive chess board representation.
Architecture & Implementation
The Chess project is structured using a modular approach with core functions that handle distinct aspects of the game:
- Board Representation: A 2D matrix (8×8) represents the chess board, with each cell containing information about the piece occupying that position. This matrix is the foundation for move validation and game state detection.
- Move Validation System: Comprehensive rules for each chess piece are implemented in the
isValidMove
function, which checks if a move is valid based on the piece type, starting position, ending position, and the current board state. - Check Detection: The
canCheckAfterMove
andisKingInCheck
functions work together to determine if a move would result in a check position and prevent illegal moves. - Special Move Implementation: Special rules for castling, en-passant, and pawn promotion are handled by dedicated functions that track piece movement history and game state.
- Game State Detection: The
isGameOver
function analyzes the board to detect checkmate, stalemate, and other game-ending conditions. - User Interface: Event-driven programming enables piece selection, movement, and visual feedback using CSS classes and JavaScript DOM manipulation.
Technology Stack
JavaScript
Core game logic, move validation, and state management
HTML5
Game structure and DOM elements for the chess board
CSS3
Styling, animations, and visual indicators for moves
DOM Manipulation
Dynamic UI updates and event handling
Audio API
Sound effects for moves, captures, and game events
Drag & Drop API
Interactive piece movement on the chess board
Game Features Showcase
Move Suggestions & Validation
When a piece is selected, all valid moves are displayed on the board using visual indicators. Empty cells show dots, while cells with opponent pieces that can be captured display circles.
Invalid moves (such as moves that would expose the king to check) are prevented, with visual feedback (red highlight) and an error sound to indicate why the move cannot be made.
Special Chess Moves
The game implements all special chess moves according to standard rules:
- Castling (both kingside and queenside)
- En-passant captures for pawns
- Pawn promotion with piece selection interface
- Check and checkmate detection
- Stalemate recognition
Try the Chess Game
Experience the fully implemented chess game with all standard rules and special moves. Challenge a friend or practice your skills against yourself.